@wfwalker
- it's time for Friday Jazz Happy Hour, grab a beverage and join us! youtube.com/live/4WWV1-H7m… our tip jar charity to… twitter.com/i/web/status/1… 1 week ago
- Friday Jazz Happy Hour # 152 is happening! Please join us! youtube.com/live/sRh_m871l… @spinnity @yummyyo @drlundell 2 weeks ago
- Time for Friday Jazz Happy Hour # 151! youtube.com/live/Ob4J0wJZp… Our tip jar charity today is @FTRF @spinnity @drlundell @yummyyo 3 weeks ago
- RT @NWSBayArea: In all seriousness: Winter Storm Warnings in effect from tomorrow, the first time we've issued one since *checks notes* 201… 4 weeks ago
- hey friends, it's a milestone today -- Episode # 150 of Friday Jazz Happy Hour, please join us!!… twitter.com/i/web/status/1… 1 month ago
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Monthly Archives: April 2012
HTML5 Gaming, Ashley Gullen (Scirra) and Tyler Smith (appMobi), DevCon5
Notes from HTML5 Gaming, Ashley Gullen (Scirra) and Tyler Smith (appMobi), DevCon5 Scirra makes Construct2 The number one reason why your App is slow — software rendering instead of HW acceleration Why? graphics card drivers are a big, abysmal mess; … Continue reading
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Intro to Canvas, 8bitrocket, DevCon5
Notes from an Intro to Canvas, 8bitrocket, DevCon5 Firefox Canvas performance got really bad six months ago, slowly coming back now Retained mode (Flash, DOM) versus Immediate mode (Canvas) They still use Modernizr.js to test for Canvas support They end … Continue reading
Posted in HTML5, Trip Reports
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State of Mobile Web Gaming, Keith Wright, DevCon5
Within Android, breathtaking diversity of screen resolution, processor speed — HTML/JS/CSS parse speed ranges from 0.4 to 1.4 seconds (put JS at end of the page!) even with JS in cache later OS version doesn’t guarantee better device (see Cricket … Continue reading
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David Kaneda, Mobile Design, DevCon5
-webkit-touch-overflow is cool but only mobile safari; in the meantime, see iscroll4 Sencha invested several engineers for six months making the scroller work well Zynga just released their scroller (can also work with Canvas) David isn’t impressed with the current … Continue reading
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Ronjon Nag, Future of Blackberry, DevCon5
BlackBerry 10 Jam coming next week in Orlando, FL many acquisitions including torch mobile, the astonishing tribe set the stage for blackberry 10 platform Q: why BlackBerry? A: 77 million smartphone subscribers; 55 million blackberry messenger subscribers; 75,000 Apps with … Continue reading
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Sy Choudhury, “Future of Mobile Computing”, DevCon5
Notes from Sy Choudhury, Qualcomm, “Future of Mobile Computing”, DevCon5 Makers of Snapdragon processors. Sy declares the javascript performance problem officially solved [we agree] Cool demos of optimized HTML5 canvas performance for GUImarks in their prototype hardware; 60 FPS with … Continue reading
Posted in HTML5, Trip Reports
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David Kaneda, “Web, Native”, DevCon5
Notes from David Kaneda, “Web, Native”, DevCon5 cool contrast between early wikipedia page versus Sencha touch app running in mobile browser most of the world’s traffic stop signs are red and octagonal form follows function: craigslist is really ugly and … Continue reading
Posted in HTML5, Trip Reports
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Andrew Lunny, “Anatomy of an App”, Adobe / PhoneGap
Notes from Andrew Lunny’s talk, “Anatomy of an App”, Adobe/PhoneGap “Native versus HTML5” is not the distinction you should worry about. “Is your App a citizen or a tourist?” Is your App a jerk or a non-jerk? Citizens are responsible, … Continue reading
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Peter Lubbers, “Connectivity features of HTML5”, DevCon5
Notes from Peter Lubbers’s talk, “Connectivity features of HTML5”, DevCon5 [He’s the guy with the ‘HTML5’ license plate in California] Peter shows a very cool demo of impress.js being controlled live using websockets from his phone to the presentation machine. … Continue reading
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birdwalker.com and the difference between Apps and Websites
For my first six months of working at Mozilla on our Apps ecosystem, I would tell everyone that HTML5 developers should have an easy time getting their stuff into our Marketplace, because “it’s just the web”. And there are lots … Continue reading
Posted in HTML5
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