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Monthly Archives: July 2012
This session has David and Josh riffing about designing for mobile. Device context is different from User Context. Just because you know they have a small screen, you don’t know whether they’re focused or distracted, having a short or a … Continue reading
Allen is a technical evangelist, he’s here to talk about building native Windows 8 Apps with HTML. He emphasizes that Windows 8 makes Touch and the Windows Store first-class citizens. Nice detail: you can set up a visual gesture password … Continue reading
Caridy describes how Yahoo! built Axis on three different platforms using Mojito. He talked a lot about lessons learned while building a complex UX on iOS, Android, and Chrome desktop. Build mobile products atop platforms designed for mobile products, lest … Continue reading
Tyler Smith talks about how to make great cross-platform games with HTML5 * Research and choose an HTML5 game engine (see bebraw’s excellent list at github) based on features you need, size, cost, and mobile compatibility. Beware of open source … Continue reading
David Kaneda is talking at DevCon5 NYC talking about cross-device development: * You only get access to four touch events on most devices right now. See Boris Smus’s pointer.js as a nice abstraction layer. Enhance your hit radius for touch … Continue reading