Category Archives: Uncategorized

Birdsongs, Musique Concrète, and the Web Audio API

In January 2015, my friend and collaborator Brian Belet and I presented Oiseaux de Même — an audio soundscape app created from recordings of birds — at the first Web Audio Conference. In this post I’d like to describe my … Continue reading

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Highlights of the first Web Audio Conference

I recently had the pleasure of attending and presenting at the first Web Audio Conference, co-sponsored by IRCAM and Mozilla. I wanted to share some of the great things that I learned about there. Meyada, Hugh Rawlinson Meyada is a … Continue reading

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jsEverywhere: Apathy is the Enemy of Awesome by Nancy Lyons

Nancy Lyons of geekgirlsguide gives a real end-of-day pep talk about how failed communication and collaboration can kill projects. I’ll put in a few of her zingers and how I understand them: Learn how to talk about what you do … Continue reading

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jsEverywhere: PhoneGap CLI and PhoneGap Build Steve Gill, Adobe

Steve Gill is demoing “Cordova Client”, in which you have command-line tools to build, deploy, and manage Cordova-based applications on Blackberry, Android, and iOS. This is still in beta. It’s at github.com/filmaj/cordova-client. It requires Node.js, should be available in npm.

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Allan De Consta Pinto (Microsoft) @ DevCon5 NYC

Allen is a technical evangelist, he’s here to talk about building native Windows 8 Apps with HTML. He emphasizes that Windows 8 makes Touch and the Windows Store first-class citizens. Nice detail: you can set up a visual gesture password … Continue reading

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Caridy Patino @ DevCon5 NYC

Caridy describes how Yahoo! built Axis on three different platforms using Mojito. He talked a lot about lessons learned while building a complex UX on iOS, Android, and Chrome desktop. Build mobile products atop platforms designed for mobile products, lest … Continue reading

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Tyler Smith (AppMobi) @ DevCon5 NYC

Tyler Smith talks about how to make great cross-platform games with HTML5 * Research and choose an HTML5 game engine (see bebraw’s excellent list at github) based on features you need, size, cost, and mobile compatibility. Beware of open source … Continue reading

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